Water Thief
Description
Water Thieves are high HP infantry that come in three variants: Skirmishers, Looters, and Berzerkers. They use the same model as Old Man; however, most of them wear highly customized masks to cover their faces. They use jerry cans strapped to the sides of their Rigs to carry stolen water. Aside from the Skirmisher, Water Thieves also carry water barrels, leading them to drop Water on death. The human rib cages stashed in their make-shift rigs and their preferred spawning location (the Innards morgue) suggests they are not only stealing water.
Location
- The Innards, Water Thief Raid layout, common WT infantry only.
- Frozen Swamp
Strategy
For strategies on fighting Water Thieves, please consult Water Death.
Quests
Units
Infantry
As of 0.2, the game files feature two sets of HP pools for Water Thieves:
Unit | Weapon | min HP | max HP |
---|---|---|---|
Water Thief Berzerker | VEPR-12 | 750 | 2250 |
Water Thief Looter | RPD | 1000 | 2250 |
Water Thief Skirmisher | PP-19 | 1000 | 2550 |
Water Thief Sniper | NTW-20 / 36M AntiTank | - | 4000 |
It has been confirmed that the minimum-HP Water Thieves are used in Water Death raids.
Mechanical
The Water Thieves are in possession of a host of autonomous weapons of Europan origin. While it is unclear if the Water Thieves stole, scavenged, or bought these weapons from Europa, it is clear that they managed to reprogram the weapons' IFF.
- Water Thief Turret - Europan Turret
- Water Thief Drone - Europan Drone
Named Water Thieves
Image | Name | Related Quest | Appearance | Tag |
---|---|---|---|---|
Caspian | Shifting Tide | Unarmed Water Thief Skirmisher | Water Thief Civilian |
Trivia
- Water Thieves are the only units to use and drop the VEPR-12.
- As hinted by the devs, players may be able to retain Water Thief masks as trophies after successfully defending their Innards[1]