Game mechanics
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Incomplete List of current and teased game mechanics.
TBI= To Be Introduced
Player
Basic
- Threat LevelTBI/[1]/Target PriorityTBI/[1]/Weight ClassTBI/[1]
- Weight
- Character stats
- Experience Point Gain
- Character death
- Hacking
Combat
Items
NPCs
- Hunter Killers
- Aggro PacingTBI/[1]/Scaled AttacksTBI/[1]
- Detection
- Search and Patrol
World
- Container
- Night Shift
- Sealed gacha box
- Player HUB, Innards
- Scenario SystemTBI, AI DirectorTBI[1]
- Reputation