Factions
The war has long since lost all central command structures, and no single side has a complete picture of what's happening globally or who remains in control of certain former territories and countries. For Europa, long-distance communication is conducted via drones, which deliver messages that could be months old by the time they arrive. What is known is that each sector remains in an active state of conflict with their opponents, and until victory is achieved, there is no clear plan for what comes next. Some sectors are still governed by local command structures, while others are being run by virtual intelligence, locked in a massive strategic game with their counterparts.
Eurasia
Europa
Euruska
Scavengers
Minor Factions
Unlike the major factions, these minor factions have no Vendors, Quest Givers, or Reputation.
Reputation
Your actions in raid affect your reputation. For example, killing a Europan soldier will degrade your reputation with the Europa faction but will improve your reputation with all other factions.
Increasing/Decreasing Reputation
Actions that increase Reputation
- Turning in a completed quest, quests always reward reputation
- Killing a unit of an enemy faction
- Damaging/Killing a unit of a minor faction will increase reputation with every major faction
- Selling any items to any vendor except Hidden Vendors, the total value decides the amount of reputation gained
Actions that decrease Reputation
- Damaging/Killing a unit of the same or an allied faction, the bigger the unit the more reputation you will lose
- This also counts for scavs, damaging or downing allied players will decrease scavenger reputation
- additionally, The Rat King counts as a Scav unit
Actions that have no impact on Reputation
- Damaging/Killing civilians
- Completing or turning in quests that directly impact a third faction (e.g. Flames of Disruption, Discover the Truth) will not decrease their reputation, save for assassination missions as killing your target counts as killing a unit of an allied/the same faction
- Looting
- Abandoning Quests
- Selling them Fertilizer
Impact of Reputation
Impacted by Reputation
Vendors
Vendors have a total of 3 LLs (Loyalty Levels) that depend on reputation
- Vendor buy prices
- LL1:125%, LL2 100%, LL3 75% (excluding Bunco)
- Vendor inventory
- The higher your LL the higher the variety of weapons, weapon attachments, recruits, medical supply, rig modules, equipment and ammo you can buy
Unit behavior
- The Rat King may turn hostile towards players with a low scavenger faction rep
Entry points
- Certain entry points are locked behind reputation
Not impacted by Reputation
- Vendor sell price
- Availability of Quests
- Vendor inventory
- You will always be able to buy all weapon parts and rigs