Eurasia
Lore
Overview
Eurasia is one of the three major Factions in The Forever Winter. Eurasian troops mostly consist of conscripted human-robot hybrids called Eurasian Cyborgs, ranging from the common, purely melee cyborg runner, to the steadfast and relentless Eurasian Brawler. The main infantry weapon of Eurasia is the P90 submachine gun. Eurasia is also dominant in the air with their choppers, wasp-like drones, and stealth planes deploying cyborgs from racks across the battlefield.
Background
Sometime in the 21st century, megacorporations of prominent countries in East and Central Asia accumulated vast control and influence over their respective governments and societies. Soon after, the supernational economic bloc-turned-megastate of Eurasia was formed, which quickly became a technologically advanced but dystopian serfdom.
After a certain global climate disaster rendered soil and conventional farming methods everywhere absolutely fruitless, Eurasia began to compete with its rival, Europa, for resources. Eurasia's corporate R&D discovered a biotech solution to continue agriculture in the Earth's dying soil faster than Europa, which inadvertently pulled huge numbers of refugees. Eventually, the mounting overpopulation took a massive toll on Eurasia's economic resources, living space, and civil services, significantly contributing to the escalating nuclear tension between Europa and Eurasia as each megastate had something the other wanted.
It is unclear which side fired first, but tensions eventually boiled over into nuclear war. Eurasia launched ICBMs at Europa, and while Europa's major governmental centers housing their human leadership were nuked, Eurasia's governmental centers, human leadership, and some of their major military centers were also wiped out. Instant, intercontinental long-range communications were lost due to the nukes and Kessler Syndrome (space debris created by the destruction of satellites made it impossible for spacecraft and satellites to launch into Earth's orbit safely). With human leadership gone, Eurasia's AI leaders took over. Almost instantaneously, Eurasia, alongside its ally Euruska, deployed an invasion force to the Americas, with a focus on the West Coast. Simultaneously, Europa deployed its armies to invade Eastern Europe and the Asian continent.
Civilian life in Eurasia remains marred by sky-high wealth inequality, police brutality, and involuntary conscription, the latter of which disproportionately affects Eurasia's poorest citizens, immigrants, and refugees. This conscription involves forced augmentation into cyborgs, a horrifying and painful process that replaces conscripts' skin, bones, and organs with synthetic materials that vastly improve physical and combat capabilities. However, this process strips cyborgs of their autonomy and self-control (though their sentience and self-awareness are still intact), and, in a sign of Eurasia's tight control over its soldiers, all cyborgs are implanted with trackers, which can be used to track down any AWOL soldiers. Eurasia's soldiers are then given orders to kill Eurasia's enemies and fulfill the megastate's aggressive frontline strategy. Successful completion of this objective rewards cyborgs with the maintenance needed to keep them alive.
Eurasia's military forces are backed by cyberwarfare operations, a regional media department responsible for broadcasting propaganda, and an R&D unit that handles reverse-engineering stolen Europan technology. Eurasia's forces are supplied by and augmented by its megacorporations, including Zaikatsu Biomedical, XAVAX, Occulomide, and the Hypax Group. Eurasia has been able to conduct activities in lower orbit, as the effects of the Kessler Syndrome have wavered over the decades, by deploying some satellites and manufacturing platforms into lower orbit. These platforms, located over Neo-Southeast Asia (NEO S.E.A), manufacture some of Eurasia's military hardware. In the Innards, the faction is represented by Kane, a cyborg officer charged with employing the Scavengers for mercenary work, and Aramaki, an underground arms dealer with connections to Eurasia and Euruska.
Military Tactics
Eurasia seems to favor a mix of elite squads with cyborg wave attacks as noted by the small groups of Brawlers and Assaulters typically aided by Cyborgs, hordes of airdropped Crawlers and Runners, and scouting Runners. Although they do not possess a purely offensive medium mech of their own, what Eurasia lacks is often made up for by their Euruskan allies: Eurasia provides aerial support with drones, Corpse Bombers, and attack helicopters while Euruska provides heavy ground support with medium mechs, T-90s, and OrgaMechs. It can be speculated that their choice of attrition warfare via waves of infantry and drones is due to their overpopulation and form of government as opposed to Euruska's armored warfare. Their only notable units on the battlefield are their Mother Courages, Opals, and the God Sniper.
Units
- Kane (Quest giver)
- Aramaki (Vendor)
- Mosquito Blade (Transmission contact)
- Ren Jae-Ho (Transmission contact)
- Silex (Transmission contact)
- Sora Ming-Xue (Transmission contact)
- Vyra Omi (Transmission contact)
Infantry
- Eurasian Brawler (Ranged)
- Eurasian Cyborg (Crawler)
- Eurasian Cyborg (Scrambler/Quadrupedal)
- Eurasian Cyborg (Walker/Runner)
- Eurasian Cyborg (Soldier with/without helmet)
- Eurasian God Sniper
- Eurasian Heavy Brawler (Melee)
- Eurasian Officer (Masked)
- Eurasian Assaulter
- Eurasian Pack Leader
Vehicles
Robots/Mech
Unreleased/Planned Units
- Eurasian Big Green
- Eurasian Dragon Armor Commander
- Eurasian Orbitus Tank
- Eurasian Power Armor Infantry
- Eurasian Tripod
Quests
- Poke with a Bigger Stick
- Armor Harvest
- Armored Treasure
- Communication Breakdown
- Defeat the Uplinks
- Harvest Upgraded Mechanicals
- Hostile Expungement
- Hunt the Hunters
- Immobile Death
- In the Crosshairs
- Pyro Revealed
- Red Baron's Legacy
- Shadow Sweep
- Treasure in the Sky
- Trooper Disillusion
- Up, Up, and Away
